airred:

oh hey so due to Unforseen Circumstances aka DnD being DnD, half of our party is currently trapped in the Astral Plane! So instead of doing sessions with half our people absent, our DM had us roll up some temporary characters to help out these brave souls who yeeted themselves into a black hole to save a dog

This is Uno! An eladrin glamour bard who is Determined To Stay Positive, Dammit™️

el-jarado:

zombieella:

As an entry-level DnD player can someone explain to me in the simplest possible way how to differentiate wizards, warlocks, and sorcerers from each other?

OK. Wizard is a nerd who learned magic from a book. Being a nerd, they slot their magic into a spreadsheet and make a new one every day to organize those spells. What they can cast varies based on what they can get in their book of spells. Like many nerds, can get really good at any particular thing if they’ve read up on it and have time to prepare but bad with surprises. 

The sorcerer is yer shonen protagonist who has phenomenal cosmic power inherent to their being or is descended from something powerful, or both. Their spells are a small list of signature moves, and like most shonen protagonists, they doesn’t change their signature moves, they just learn some more as time goes on. And they tend to develop powers that change how those moves work so they don’t get stale, in this case metamagic. 

The Warlock is yer underachiever, who made a deal with satan/cthulu/the sugarplum fairy for magical powers. They borrowed a little magic from something very powerful, basically, and so they know a very small number of spells they fire off at maximum power but can’t hold much of it because it’s not really theirs. The rest of it they get by with spooky supernatural powers that are LIKE magic and being tougher than the nerd or the protagonist, and better at stabbing people who think they’re going to cast a spell. (Gameplay-wise, they’re a little more robust than the other two but only have like two spells. To compensate they get those spells back whenever they take a break, and get the best attack cantrip in the game, but the Wiz and Sorc have their spells for the day while the Warlock tends to blow theirs in one encounter.)

In 5th edition, anyway. 

probablyottrpgideas:

foreveryourstargirl:

the player’s guide to DM-speak!

  • “You wouldn’t know”: If you ask to roll, say, history, and your DM responds with this, it usually means, “This is a vital plot point that you aren’t supposed to find out until later, so I won’t tell you regardless of what you roll”
  • “I mean, you could”: The DM is strongly suggesting you don’t do the thing you were just about to do. But it is your choice… if you reeeeeally want to.
  • “Oh, fuck”/“Oh, shit”/et cetera: “I DID NOT EXPECT YOU TO MAKE THAT DECISION AND I DID NOT PREPARE AN OUTCOME”
  • “Oh, fuck”/“Oh, shit”/et cetera: “I JUST REALIZED I DID NOT BALANCE THIS COMBAT CORRECTLY”
  • “Hang on…”: “Where the FUCK did I put this in my notes?”
  • “Oh boy”/“Oh god”/“Oh no”/et cetera: I either just rolled REALLY well or REALLY badly. You’ll find out soon enough.
  • “It seems like…”/“As far as you can tell…”: What I’m about to say your character notices, is nowhere CLOSE to what’s actually going on.
  • “Make a [skill] check”/“Make a [skill] saving throw”: I’m having you make this roll, but I’m not going to tell you what it means until later, when you’re going to regret it.
  • A hard, firm, “No”: “Please for the love of GOD and ALL that is holy I am BEGGING you not to put me through whatever BULLSHIT you’re planning.”

What you know in character though: Please stop fucking metagaming at my table

I’ll give you that: Contrary to your mistaken belief, you are not correct about this particular rule, but I have a story to tell and will let you have something unimportant yet cheaty if it shuts you up for six goddamn seconds

critical-failqueer:

more dnd campaigns with overtly fantastic plots. full on fairy tale bullshit. like something out of mythology or a fable. 

the party is tasked to retrieve the moon, which has been stolen from the sky. 87% chance the moon is also sentient. 

a color that was locked away by the gods for being too beautiful/terrible/powerful is released again and a dragon of that color now threatens the land. also because it’s new it’s in fashion and everyone who can get their hands on it is wearing this color and it’s starting to give you a headache. 

relieve the land of their drought by finding what happened to the rain and bringing it back. 

go wild. have fun

monsieurenjlolras:

thevisceraldungeonmaster:

thecreativecoalition:

guileandgall:

how to check if a d20 is cursed, thought you might like it 😀

Oh, this is interesting. I might have to try this out. But I never would have thought about this.

it actually works. i ended up doing it with all my old dice and about 2/3s of them landed on low numbers

public service announcement to the rpg world (again)

Despite the title this is a legit thing to check if your dice are balanced

humantested-turingapproved:

dragonwarrior125:

bears-official:

fizzityuck:

Some of the new items from my fave D&D NPC’s refurbished Slightly-Cursed Items Shop, in which she sells my players items ranging from effectively useless to legitimately deadly – but always entertaining. Feel free to use these tragedies!

UH SCUSE an first of these things sound EXTREMLY ROOD

@daggerbitch

Hello yes I need every single item ever stocked for reasons